EdTech
Enthusiast
I'm Head of Pedagogy at Eduten, passionate about making a difference in the world through technology-enhanced learning and AI in education. I believe in the power of educational technology to transform how we learn and teach.

Publications
Effects of Regular Use of Scalable, Technology Enhanced Solution for Primary Mathematics Education
Doctoral thesis synthesizing six papers exploring how technology experts can collaborate with elementary teachers to improve student learning outcomes in mathematics. The research focuses on managing educational change to improve sustainability of innovations and examines how technical and teaching experts co-create effective lesson plans, incorporating teacher feedback and cross-cultural studies.
Data-Driven Differentiation
Addressing the challenge of effective differentiation in heterogeneous classrooms. This research explores how data-driven approaches can help teachers identify students in need of differentiated content and provide appropriate support or challenges more efficiently.
Artificial Intelligence in Education – Where Are We Now?
An examination of the current state of AI in education, comparing its development and application in educational contexts with advances in other fields like self-driving cars and facial recognition.
Long Term Effects on Technology Enhanced Learning: The Use of Weekly Digital Lessons in Mathematics
A comprehensive study investigating the long-term effects of technology enhanced learning in mathematics performance and fluency, exploring how TEL can be effectively integrated into regular curriculum across five second grade classes.
Teachers' Perceptions of Digital Learning Path in Mathematics, Languages and Programming
Research examining teachers' perspectives on digital learning paths across multiple subjects, providing insights into educator experiences with technology-enhanced instruction in diverse academic areas.
Designing and Creating a Framework for Learning Analytics in Finland
Development of a comprehensive framework for implementing learning analytics in the Finnish educational context, addressing both technical and pedagogical considerations.
A Model for Gamifying Programming Education: University-level Programming Course Quantified
Research on gamification strategies in university-level programming education, presenting a quantified model for enhancing student engagement and learning outcomes through game-based elements.
Teaching Future Teachers to Code — Programming and Computational Thinking for Teacher Students
Study focusing on preparing future educators with programming skills and computational thinking capabilities, addressing the growing need for technology literacy in teaching professions.
Redesigning an Introductory Database Course to Utilize Tutorial-based Learning
Research on course redesign methodology, focusing on implementing tutorial-based learning approaches in database education to improve student understanding and engagement.
Redesigning an Object-Oriented Programming Course
Comprehensive study on redesigning university-level object-oriented programming courses, utilizing collaborative education tools to enhance the learning experience and improve student outcomes.
Interactive Exercises for Teaching Logic Circuits
Development of the lechef library for creating automatically assessed exercises with visual feedback for logic circuit education, addressing the need for interactive learning tools in electronics and computer science.
Programming Misconceptions in an Introductory Level Programming Course Exam
Analysis of common programming misconceptions encountered in introductory programming courses, utilizing the ViLLE educational tool to identify and address learning difficulties in programming education.
Analyzing Teacher Feedback from Technology-Enhanced Mathematics Courses
Comprehensive analysis of teacher feedback from technology-enhanced mathematics courses, providing insights into educator experiences and recommendations for improving educational technology implementation.
Designing and Utilizing a Course Poll Tool to Enhance Lecture Activity
Research on developing and implementing interactive polling tools to increase student engagement and participation during lectures, examining the impact on learning outcomes and classroom dynamics.
Automatically Assessed Electronic Exams in Programming Courses
Study on implementing automatically assessed electronic exams in programming courses, transitioning from traditional pen-and-paper approaches to technology-enhanced assessment methods in Java and other programming languages.
Using Educational Technology to Enhance Mathematics Learning
Exploration of educational technology applications in mathematics education, focusing on addressing the challenges of limited teacher resources and growing class sizes while providing personalized learning experiences.
Computer-Assisted Learning: Using Automatic Assessment and Immediate Feedback in First Grade Mathematics
Study on implementing automatic assessment and immediate feedback systems in primary school mathematics, addressing the challenges of growing class sizes and diverse learning needs in first grade classrooms.
Comparing Student Performance Between Traditional and Technologically Enhanced Programming Course
Comparative study examining student performance differences between traditional and technology-enhanced programming courses, utilizing the ViLLE collaborative learning tool to measure engagement and learning outcomes.
Automatic Assessment and Immediate Feedback in First Grade Mathematics
Research utilizing automatic assessment and immediate feedback to support mathematical concept learning and basic arithmetic automatization in Finnish elementary school first grade classes.
Utilizing an Exercise-based Learning Tool Effectively in Computer Science Courses
Comprehensive research on effective implementation of exercise-based learning environments in computer science education, focusing on practical considerations for adapting educational technology tools in curriculum.
Computer-Assisted Learning in Primary School Mathematics Using ViLLE Education Tool
A foundational study conducted with 18 Finnish third graders examining how computer-assisted learning affects learning outcomes, including analysis of student opinions on technology-enhanced learning environments.